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Model making courses

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A number of Universities and Colleges offer dedicated model making courses:

 
model making courses:
BA (Hons) Modelmaking for Design and Media
The Arts Institute at Bournemouth
3 years full-time
BA (Hons) Degree in Modelmaking
University College for the Creative Arts at Rochester
3 years full-time
BA (Hons) Model Design & Special Effects
Hertfordshire University
3 years full-time
HND Design (Modelmaking)
Rycotewood College
2 years full-time
BA (Hons) Model Design & Special Effects
Suffolk College
From 4 1/2 - 9 years P/T
BA Modelmaking and Design
Sunderland University
3 years full-time
National Certificate in Modelmaking Design
Glasgow Metropolitain College
1 year full-time
Higher National Certificate/Diploma in
Modelmaking: 3D Design
2 years full-time
BA in Model Making and Design for Film and Television
Dun Laoghaire Institute of Art, Design & Technology
3 years
other related courses:
Courses in Sculpture
The Art Academy
call for details 0207 407 6959
Prop Making for Design
London College of Printing
16 x 13 weeks, part time
BSc/BDes (Hons)/HND Special Effects Development
Bolton University
3 to 4 years full time (degree)
4.5 years part time (degree)
2 years full time (HND)
BA (Hons) Design for Film & Television
Nottingham Trent University
3 years full-time
BA (Hons) Technical Arts & Special Effects
Wimbledon School of Art
3 years full-time
MA Animation and Special Effects Sheffield Hallam University Full-time – three semesters Part-time – typically three years
Other Colleges offering Art & Design courses here

If you know about a model making course that isn't listed above, please submit details here.

Arts Institute at Bournemouth
Wallisdown
Poole
Dorset
BH12 5HH

BA (Hons) Modelmaking for Design and Media

The Course

This specialist, innovative course is a European leader in the field of modelmaking. It sets out to be challenging, practical and demanding but also to provide a rich, rewarding, fun and vibrant experience. You will develop technical and aesthetic abilities, experiencing a wide variety of processes and materials in carrying out a range of challenging and interesting briefs - working both physically and digitally in three dimensions. Creative, analytical and interpretive thinking is continually encouraged throughout the course. Design methodology and critical analysis is promoted alongside visual and aesthetic judgement. You will be encouraged to develop an independent approach to learning, designing and problem solving. The course prides itself on its learning and teaching approaches and has a strong team of ex-industry professionals which is further supplemented by visiting industrial specialists.

The course has strong links within the creative industries and graduates are in high demand. Importance is placed on the promotion of students, strengthened by links with former graduates and industry contacts. The course values work experience enormously and students are encouraged to carry this out with significant companies at home and abroad. Live projects and interdepartmental assignments with other courses, such as Animation, are encouraged. You will also have the opportunity of attending annual overseas trips to galleries and industrial venues in destinations such as New York, Prague and Rome. These cultural and historical insights provide an appropriate critical basis for understanding and contextualization. The role of modelmaking is rapidly changing and increasingly modelmakers are required to take responsibility for project management in broad areas of media production, architectural interpretation and exhibition design. The course reflects this change, providing graduates with the necessary skills to be able to take on the demands that contemporary industry presents.

What We Look

For This course aims to develop highly skilled, insightful and creative graduates and students will need to show creativity, passion and enthusiasm towards a modelmaking career. You will be able to demonstrate three-dimensional ability, observational drawing skills, curiosity and problem-solving skills, theoretical understanding and a real interest in design.

Interviews and Portfolios

Interviews are an opportunity for you to demonstrate to us your self-motivation and commitment to your area of study. We will be particularly interested in exploring how you have responded to a given brief from your school or college. We will expect to see written as well as contextual work, with samples of three dimensional pieces you have produced (ideally the pieces themselves or a photographic record of them).We would also like to see sketchbooks which demonstrate thinking and curiosity, and some observational drawing. If you can provide samples of work which you have produced outside of your studies this will also help reinforce your portfolio.
e-mail
Course Structure

The course units are designed to enable you to gain numerous creative, technical, digital, visual and intellectual experiences and to develop and explore your newly acquired skills with an emphasis on a hands-on approach. You will be introduced to creative making, technical processes, material manipulation, mould making, finishing techniques, digital modelling, designing, problem solving and aesthetic understanding. Practice is always underpinned by theory.

Year 1:
Provides an introduction to the basic fundamental relative, technical, visual and intellectual skills and knowledge that you will need to build a successful career as a modelmaker. This is combined with an exploration of design ideas, critical thinking, visualisation skills and interpretation. Specialist demonstrations and practical studio and workshop sessions are also undertaken.

Year 2:
Builds on the development of skills; knowledge and understanding started in Year 1, and encourages students to develop as creative intelligent makers. You will explore models as devices for explaining ideas, representation and interpretation of design and further your understanding of the demands of modelmaking in architecture, communication and interactive museum design. Within this year, professional practice is introduced, work experience is encouraged and the commercial design industry explored. Team working is promoted through various projects-imitating the team ethos of the commercial world.

Year 3:
Will see you undertaking more in-depth and complex studio projects and you will also carry out a major theoretical piece of research. You will be encouraged to carry out a 'live' or simulated project, working to a client-led brief from the creative industries which must succeed within the constraints and expectations of this commercial world. Your final major project is designed to promote your professional intent, direction, creativity, individuality and strength in your specialist area. You will also learn about the professional practice aspects of the profession and experience business practice. Year 3 culminates in a show in London where you have a chance to meet employers.

Resources

Every student gets their own workspace, which is important for personal development and a sense of 'place'. The spirit of community here is strong - as is our active studio culture. Students will work predominantly in the studio base room environment, but will also use the well-resourced 3D workshops to produce outcomes, realisations and solutions to support their studio work. There is a computer suite located within the base studio with the aim of encouraging students to integrate digital understanding and outcomes into their processes.

Developing your Skills

You will enhance and develop your creative, visual, manipulative, interpretive and technical skills. Not only will you acquire these valuable talents but also other peripheral skills such as team working, communication and time management.

Future Careers and Graduate Success

Graduates may find themselves working on major Hollywood films or at internationally celebrated design companies and studios; they are highly sought after and enjoy ascendant careers in many different creative and commercial fields. Previous graduates have gone on to work in architecture, animation, film, product design and museums, for companies such as Foster and Partners Architects, Richard Rogers Partnership, Aardman Animation, Dyson and Hot Animation. They have worked on such films as Batman Begins, Charlie and the Chocolate Factory and the Harry Potter series.

Course Details

Mode of Study: Full-time Course
Duration: 3 years
Institution Code: B53 UCAS CODES
Route A: W291 BA/MDM
Route B: E291 BA/MDMb

Course Leader

Paul Johnson

Contact

Courses Office Tel: 01202 363 228
Email: courseoffice@aib.ac.uk

This course is affiliated to the Bournemouth Skillset Screen & Media Academy

Web sites:
www.bmakers.co.uk

www.aib.ac.uk

Examples of coursework

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University of Hertfordshire

BA (Hons) Model Design & Special Effects
Faculty of Art & Design
University of Hertfordshire
College Lane
Hatfield Herts
AL10 9AB
United Kingdom

Contacts

Scheme Tutor: Ian Mitchell
Telephone: 017072 85360
e.mail: i.mitchell@herts.ac.uk
University Admissions Office: 017072 84800
admissions@herts.ac.uk

Examples of coursework

Website

Course Contents

This degree enables you to combine design creativity with craft skills and gives you the skills to work as a professional designer/model maker in industry and related model making activities. It offers a wide spectrum of opportunities in model design work, ranging from the highly accurate engineering approach of the product modeller, to the imaginative and inventive solutions of visual effects designers in advertising, film and TV.

Special Features of this Degree

This degree is highly regarded by potential employers. In recent years, students have undertaken work placements during the programme with leading special effects companies such as Jim Henson’s Creature Shop, Artem, Asylum and the BBC Visual Effects Department; architectural model makers such as Ove Arup, Skidmore Owings Merril, Richard Rogers and Sir Norman Foster’s Partnerships; design consultancies such as Ogle Design, Therefore, London Associates, Seymour Powell, and Land Rover.

On graduation, many students have found employment on visual and special effects films such as James Bond (past and present), Tomb Raider, The Mummy, Gladiator, Enigma, Blackhawk Down, Star Wars, The Phantom Menace, Harry Potter, Saving Private Ryan, Band of Brothers and many others.

In recent years, our students have also won the best model category and runners up award in the New Designers Exhibition at the Business Design Centre, London.

Year One

Materials Technology Processes: machine shop, materials, construction and finishing, technical illustration.

Scale Buildings and Environments: representation by drawing, photography, and models.

Product Model and Property Design:‘prop’ of manufactured product.

Special Effects Model Design: model design for photography. Critical and Cultural Studies: introduction to issues of analysis in design, study skills.

Year Two

Turbo Projects: short duration projects for model design practice.

Exhibition/Presentation Models: research, models for specific audiences.

Explanatory Aid/Advertising Models: develops communication, persuasion and entertainment skills.

Work Experience: placements in industry. Critical and Cultural Studies: develops aesthetic and theoretical frameworks underpinning model design.

Year Three

Independent Model Design Project: research, feasibility study, making, fitness for purpose.

Collaborative Project: model design project related to outside client/specialist adviser. Degree Essay: in-depth study related to practice.

Portfolio Project: compilation of material, portfolio suitable for interview.

 

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University College for the Creative Arts at Rochester (UCA)
Rochester School of Design
Fort Pitt
Rochester
Kent
ME1 1DZ

Tel: 01634 830022
Fax: 01634 820300
University site

BA (Hons) Degree in Modelmaking

Contact:
Alison Fisher (Course Leader)
Modelmaking Department
Fort Pitt
Rochester
Kent ME1 1DZ
01634 830022 Ext:347

Course Duration: 3 years full-time

Examples of coursework

Location: Rochester

UCAS Course Code
Route A: W2W R BA/M
Route B: E2W7 R BA/M

Course Details:

Modelmaking plays a vital role in architecture, product development and the media by providing an essential visual link between the designer and production.

In the first year you will be introduced to the materials and processes used within the modelmaking industry and receive tuition on Architecture, Product Development and Special Effects, the main industry specialisms. Field trips during the first year include a visit to a European city, which will place your studies in a wider cultural context.

In the second year you will gain advanced technical knowledge through financially sponsored 'live' projects and develop your interpersonal skills with project management and teamwork. You also have the option of studying abroad within a student exchange scheme, studying units from other courses or taking the professional practice unit that involves working within industry.

In the final year the experience and knowledge gained in the first two years are applied to specialist projects of your choice.

Your main studies are enhanced with design, culture and theory units, with digital modelmaking a key element at all stages of the course. You will learn 2D digital drawing and image skills, which leads to 3D digital models and animation. You will discover how traditional techniques interact with digital technology and the importance of new methods of manufacture using computer data.

Project commissions come from Norman Foster and Partners, RHWL architects and local concerns, such as Adam Rouilly and SEEDA. Recent successes have included graduate work exhibited at the Royal Academy Summer Exhibition, Maidstone TV Studios and the Thames Gateway Unit, Docklands, hosted by the Deputy Prime Minister's office.

Where could it lead?

Many graduates progress to a professional career working in-house with a design practice or with modelmaking companies with expertise in the areas of architecture, film and TV special effects, stills advertising or creating museum exhibits. Alternatively you can study for a Masters degree or take a postgraduate course in teaching.Recent graduates are working for Norman Foster and Partners, the Natural History Museum, working on the Charlie and the Chocolate Factory film or set building for TV productions.

Entry Requirements

  • Minimum age 18 by 31 December of year of entry
  • Portfolio showing creative ability
  • 5 GCE/GCSE passes at Grade C or above (3 in the case of holders of a BTEC HND) one of which should normally be English Plus ONE of the following:
  • Appropriate BTEC National Diploma or VCE 12 Unit Double Award (preferably with additional specialist units)
  • Foundation Diploma in Art and Design or at least two GCE A levels or equivalent (including AS Levels)
  • Access Course eg Professional Development Award
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Sunderland University
University of Sunderland
Langham Tower
Ryhope Road
Sunderland
SR2 7EE

UCAS code: W260 / E260
Maximum places: 18 full time places for Sept 2001 entry
Contact: +44 (0)191 5153210

BA Modelmaking and Design

Introduction to the Programme

On this degree, you will study :

  • hard-edge product development
  • creative model making
  • media and special effects modelling
  • architectural representation

and you will develop creative skills, aesthetic judgment and an understanding of model making in a cultural context.

This programme examines all aspects of creative model making utilising traditional, craft-based, machine and hand skills as well as up-to-date computer-based visualisation and virtual model making techniques.

A variety of specialist modules allow students to explore their own creativity whilst learning the fundamental processes and skills necessary to become a professional in this wide-ranging industry through the production of representative, interpretive and inventive models.

Main Staff who contribute to this programme

Sean Robinson (Programme Leader)
John Tyrrell (Admissions Tutor)
Andrew Millington (Design Team Leader)
Gurpreet Singh (Electronic Media)
Manny Ling (Electronic Media)
Angela Forsyth (Design)
Rob Burton (Information Illustration)
Shirley Wheeler (Environmental Illustration)
Doug Easom (Model Making Technician)
Graeme Milburn (Senior I.T. Technician)
Andrew Barker (I.T. Technician)

Entry Requirements

In the design industry, your portfolio speaks as loud as your qualifications. We are looking for creative potential, and so we interview applicants to view your portfolio of work.

Your portfolio should show examples of your drawing skills (including life drawing if possible), as well as examples of how you have creatively solved design problems or design briefs in past projects. These may be live projects if you are entering from the world of work, or past college projects. We are more interested in how you approach a problem and solve it, than professionally finished designs at this stage.

In some circumstances you may be considered for direct entry to level two of the programme, depending on your experience and portfolio, Procedures also exist for the accreditation of prior learning. Standard University entry requirements apply, although our approach to entry is based mainly around your portfolio. Applications are through UCAS.

Main Contacts

Web Site

ADMISSIONS TUTOR

E-mail
or telephone John Tyrrell on +44 (0)191 5153210 to arrange an interview.

PROGRAMME LEADER

E-mail
or telephone Sean Robinson on +44 (0)191 5152000 ext. 4125 for an informal chat about the programme or your suitability, or any general matters relating to this programme.

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Rycotewood College
Priest End
Thame
Oxfordshire
OX9 2AF

telephone 01844 212501
faxsimile 01844 218809
Email
Website

Course code: B15 / B16
Duration: 2 years full time
Contact: +44 (0)191 5153210

HND Design (Modelmaking)

Course Resume

The course aims to produce multi-skilled model makers capable of working with a broad range of materials and processes within the industry. The skills developed will enable the students to articulate both existing and national thoughts into a dimensional state of being.

Introduction/Subject Area

The course covers the vocational, theorectical and practical areas of study necessary to prepare students for employment in the industry. This includes product model making, architectural modelmaking, animatronics, special effects, professional practice, CAD, contextual studies and visual studies.

Course Content

The course enables you to use a wide variety of materials and processes. The projects aim to reflect the continuous commitment need to achieve professional standards. A wide variety of materials and processes are employed including: latex, foaming latex, expanding polystyrene, jelflex, resin, dental alginate, vacuum forming, plus a wide variety of hard materials such as wood and metal. The course is delivered through a combination of formal lectures, demonstrations, critiques, workshop practice, self directed study and tutorials. Students' contextual awareness is developed through the study of theory, business and the history of design. Technical drawing, visual studies, CAD and information technology units enables students to develop the communication skills necessary for employment within the design industry. At the end of the first year students are encouraged to participate in work experience activity.

Assessment

The course is continuously assessed through a range of projects, assessments and presentations.

Progression/Career Opportunities

On completion of the course many students progress to employment, self employment or further study at degree level.

Entry Requirements

Any of the following qualifications:

2 A levels
GNVQ Advanced Art & Design
Foundation Art & Design
BTEC National Diploma
City and Guilds qualification

application through UCAS

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Suffolk College
Ipswich
Suffolk
IP4 1HY

tel: 01473 296606

Email
Web

BA (Hons) Model Design & Special Effects (full/part time)

Course Summary

Model design covers the design and construction of physical models, props and effects for the film and television industry. Whether it's a talking dog for a TV ad, a space trooper's armour, a miniature city or a simulated location re-construction, a model designer is responsible for bringing ideas into 'reality' through the lens of a camera.

Through many years' experience, the degree has been developed to be sequential and progressive to introduce, develop and sustain the learning experience. The multi-disciplinary approach also adds variety and interest, which encourages the opportunities to explore and re-define model design outcomes.

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Wimbledon School of Art
Main Building
Merton Hall Road,
London
SW19 3QA
t: +44 (0)20 8408 5000
f: +44 (0)20 8408 5050

e-mail
web

BA (Hons) Technical Arts & Special Effects

Introduction to the course

The course introduces the major technical areas of fabrication for theatre, film and television: model making, prop making, modelling in clay, mould making and casting using fibreglass, silicon, vynamould and plaster, scene painting, scenic construction, metal and wood work. A core discipline of modelling from life has developed and many students choose to develop their visual perception and technical skills through careful study of the human form, working in clay in many different scales and testing several methods of mould making and casting during the course.

The course aims to facilitate each student’s creative and intellectual development in an atmosphere of mutual support and encouragement between students and staff. A committed student centred approach to teaching and learning ensures that the students’ self motivation and sense of personal responsibility for their work is promoted as well as their understanding of, and sensitivity to, the design work of others through collaborative activities.

Course structure

During the first and second years, through a series of personal projects and collaborations, often with professional designers/companies, students are able to deepen and clarify their particular ambitions. Work experience can be offered where this would be a useful learning experience for the student. Recognising and valuing the evolving needs of both its students and professional practice, the course responds enthusiastically to the diverse forms of expression, which continually emerge and which are often outside the traditional territories of theatre, film or television.
Film model animation is a popular activity offering exciting opportunities for creative writing, directing, set design and construction, lighting and costume design as well as use of the camera. Technical Arts and Special Effects students are encouraged to collaborate across the other School of Theatre’s courses to take full advantage of the range of skills and sensibilities available.

The course actively encourages the investigation and use of new technologies and the School’s Learning Resources Centre facilities are well equipped to meet what is a growing demand. All Technical Arts students are encouraged to develop personal websites and their portfolios on CD by the time they graduate.

Further Opportunities:

Visits are arranged to theatres, film and television studios during the course to strengthen students’ awareness and appreciation of professional realities and opportunities. The course encourages students to form and follow up work opportunities within all fields of current professional practices in related media. These connections often continue after the course, leading to professional employment and the formation of new associations and companies. There are strong links with existing institutions and companies, both in England and abroad. Many graduates from the course are now pursuing successful careers as special effects technicians in the film industry.

Application requirements

Typical Entry Requirements: Candidates will normally have satisfactorily completed a Foundation Course or equivalent. In certain circumstances AVCE and BTEC ND qualifications maybe considered.

A Typical Portfolio Should Contain: Candidates are required to submit a comprehensive portfolio of work; this should contain drawings and sketchbooks and a variety of personal work as well as evidence of Foundation study projects or their equivalent, where applicable. In addition, a special project may be set by the school to be presented at interview.

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Glasgow Metropolitain College
60 North Hanover Street
Glasgow
G1 2BP

Course leader: Eddie Carr 0141 566 6222, Ext. 4188
E-mail
Web

National Certificate in Modelmaking Design

Course Profile

Modelmaking involves the production of a three dimensional model from a range of sources including photographs, sketches and artifacts. It provides an essential visual link between the designer and manufacturer in industries such as television, film, architectural engineering, design and advertising. The course is delivered in a modern studio with the use of a newly created, dedicated workshop. Subjects studied include: Architectural, Exhibition, Interior and Product Modelmaking; Spatial Design; Product Design; Computer Aided Design; Drawing Skills; Display Prop Construction; Technical Illustration; Two Dimensional Design.

Progression Opportunities

Careers Most successful students go on to further study, although some students exiting at the end of this course may be taken on in a training capacity by a modelmaking firm.

Study

Higher National Certificate/Diploma in Modelmaking or Higher National Diploma in other design related courses.

Entry Requirements

There are no formal entry qualifications, although it would be advantageous to be interested in Art, Graphic Communication and/or Craft and Design. Applications are welcome from mature students. Most college courses include some reading, writing and basic number work. Support may be available for students experiencing difficulties in this area. For further information, please contact the course tutor.

Duration

One year.

Location

North Hanover Street Campus.

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Glasgow Metropolitain College
60 North Hanover Street
Glasgow
G1 2BP

Course leader: Eddie Carr 0141 566 6222, Ext. 4188
E-mail
Web

MODELMAKING: 3D DESIGN HNC/D

Course Profile

HNC/D Modelmaking develops and builds upon the technical and theoretical aspects of modelmaking covered on the NC, allowing the student to develop the skills and techniques required by the professional modelmaker. The course is delivered in a modern studio with the use of a newly created, dedicated workshop. Subjects studied include: Year 1: Computer Aided Design; Materials & Process; Practical Communications; Drawing Techniques; Modelmaking-Interior Design; Simulated Practice Project to Realisation; 3D Construction Skills. Year 2: Modelmaking-Restoration Project; Drawing Freehand; Prop-making techniques; Prop-making Project; Modelmaking-Architectural technical practices; Modelmaking- Heritage/Museum; Small Business Operation; Prototypes, Project-Simulated Commission.

Progression Opportunities

Careers Employment in modelmaking firm; self employment.

Study

Degree level studies.

Entry Requirements

(a) A National Certificate or similar qualification.
(b) Two passes at Higher Grade. These should include English and Art or Product Design. A portfolio of your work would be an advantage. Portfolio Guidance notes can be found on page 150 - 152.
Candidates who meet the entry requirements will be invited for interview where they can present a portfolio of work or other evidence of interest in the subject area. Applications are welcome from mature students who may not have the entry requirements but have appropriate work related experience. You may be invited to attend for interview.

Duration

Two years (with the option to exit after one year with a Higher National Certificate).

Location

North Hanover Street Campus.

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Dun Laoghaire Institute of Art, Design & Technology (IADT)
Kill Avenue
Dun Laoghaire
Co. Dublin
Tel: +353 1 2144600

Duration: 3 years (full time)
Head of department: Dr Maeve Connolly
Course co-ordinator: Mr Julian King & Mr Martin Marley

web

BA in Model Making and Design for Film and Television

This programme is designed to provide a broad education in specialised 3D studies and to encourage development of artistic awareness, and equip the student with the creative and technical knowledge required for a successful career in the entertainment, media, cultural and allied industries.

Through lectures and project work, students achieve the required standard, acquire the relevant experience and assemble a portfolio of work to approach employers in the business. The programme is 80% practical and 20% academic.

Indicative subjects on the programme will include the following:

Architectural model making skills, figure drawing and modelling in clay and plasticine, mechanical and engineering studies, computer modelling and special effects, and academic studies that cover areas such as the history of film, special effects and theatre.

Graduates from the course will be capable of working in a variety of different Modelmaking areas such as TV/Video and film industry, theatre, museums, interpretative centres and architectural and design practices.

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